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Practical Digital Video With Programming Examples in C (Wiley Professional Computing), by Phillip E. Mattison
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Practical Digital Video with Programming Examples in C Written by an innovator in motion video, this practical, user-friendly guide synthesizes all the vital elements of PC motion video technology in an accessible, nonmathematical way. It helps software developers gain a comprehensive working knowledge of video and multimedia programming. Requiring an essential understanding of electronics and PCs, the book includes twenty software examples with source code to demonstrate state-of-the-art technology and the use of commercial products. This unique resource:
* Details the differences between graphical and natural images, and the reasons for compressing image data
* Describes and compares various kinds of computer displays, including their suitability to natural video
* Explains various methods of color representation and their particular uses in multimedia
* Highlights major data compression techniques and their application in multimedia
* Discusses the full range of available video storage techniques
* Presents several PC video hardware systems and illustrates their effective use
* Covers two mainstream PC video environments--Microsoft Video for Windows and Apple Quicktime
* Spotlights the various ways of processing video information
* Includes detailed references for major digital video standards and storage formats
- Sales Rank: #1739588 in Books
- Published on: 1994-07-13
- Original language: English
- Number of items: 1
- Dimensions: 9.17" h x 1.22" w x 7.48" l, 2.02 pounds
- Binding: Paperback
- 522 pages
From the Publisher
Uses a non-mathematical, practical, application-oriented approach to synthesize the technology, products, standards, software and programming possibilities for people interested in the technical aspects of computer multimedia. Covers problems associated with motion pictures and personal computer's display.
From the Back Cover
Practical Digital Video with Programming Examples in C Written by an innovator in motion video, this practical, user-friendly guide synthesizes all the vital elements of PC motion video technology in an accessible, nonmathematical way. It helps software developers gain a comprehensive working knowledge of video and multimedia programming. Requiring an essential understanding of electronics and PCs, the book includes twenty software examples with source code to demonstrate state-of-the-art technology and the use of commercial products. This unique resource:
- Details the differences between graphical and natural images, and the reasons for compressing image data
- Describes and compares various kinds of computer displays, including their suitability to natural video
- Explains various methods of color representation and their particular uses in multimedia
- Highlights major data compression techniques and their application in multimedia
- Discusses the full range of available video storage techniques
- Presents several PC video hardware systems and illustrates their effective use
- Covers two mainstream PC video environments—Microsoft Video for Windows and Apple Quicktime
- Spotlights the various ways of processing video information
- Includes detailed references for major digital video standards and storage formats
About the Author
About the author PHILLIP E. MATTISON works in the Video Components Division at Intel as a Technical Marketing Engineer, developing components for digital video and multimedia applications. His experience in the semiconductor industry includes marketing; applications, design and architecture engineering; and various phases of manufacturing support Mr. Mattison has developed PC graphics components, including VGA controllers and IBM 8514A-compatible hardware and software, and holds three patents for innovations in this field.
Most helpful customer reviews
28 of 28 people found the following review helpful.
An oldie but a goodie
By A Customer
The question that needs to be answered about this book is, why would anyone still buy and use a book on computer video that is this old? The answer is that it does a few things better than any other book I know of, and a number of other things well enough that you don't need to look elsewhere.
What are those things? First, its brief coverage of JPEG and MPEG-1 are the best single-chapter coverages from a programming point of view ("where are the bits?"-type stuff) of anything I have ever seen. It isn't enough to create a working JPEG or MPEG codec by itself, but this is the place to start if you need to get the idea. You will then need to turn to much more elaborate coverage [I use _JPEG: Still Image Data Compression Standard_ by William Pennebaker and Joan Mitchell (Van Nostrand Reinhold, 1993) for JPEG and _MPEG Video Compression Standard_ by Joan Mitchell, William Pennebaker, Chad Fogg, and Didier LeGall (Chapman & Hall, 1996) for MPEG]. However, this book is a great place to get the big picture from a programming point of view before slogging through the mountain of necessary gritty detail.
Second, this book is the last thing I know of that is in print and addresses the Video for Windows API. This API continues to be the most widely supported API for computer video under Windows, but Microsoft expunged all documentation of it a few years ago -- long before Active Movie was ready to roll. And the current generation of Direct-X based video under Windows is still heavily based on Video for Windows -- it is very helpful to understand that API. The book only has a couple dozen pages on the topic, but it's the only game in town on VfW.
Third, its coverage of color space conversions between RGB and CCIR 601, NTSC, SECAM, and PAL is clear and correct.
Finally, its "your friend the video signal" chapters are as much as a programmer needs to know about such things, and geared to those of us who aren't gearheads.
I have never found Mr. Mattison's code particularly useful. I find his quick discussion of image processing of no value. I have never encountered anyone who needed to know anything about the H.261 video compression standard. And I would not bother to read what he had to say about storage media back in 1994. But there is still enough meat on these bones to make this book one that I turn to with enough regularity that I would buy a replacement copy even now if I ever lost mine.
5 of 5 people found the following review helpful.
The text integrates well EE and programming concepts.
By A Customer
The text is a must for all needing fundamental concepts in video hardware and software. The electronics, the color systems, the signal processing algorithms, and the data structures for programming are very well laid in logical order. In addition the diskettes included in the kit contain valuable practical examples in C.
6 of 7 people found the following review helpful.
Practical Digital Video With Programming Examples in C
By Robert from Chicago
I was disappointed. I chose the book hoping to learn how to deal with some of the basic issues in the programming of video.
It would have been nice to get a subpixel motion example as well as how to deal with fields when you are scaling an image
instead I get overviews on compression, VFW and colorspace.
What I am trying to say is that there wasnt much in the way of practical video programming. The other iratation was there was no CD included. So you have transfer every example by hand.
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